The May symposium, "AI Aided Architectural Fabrication," and the series of workshops will again focus on the role of artificial intelligence (AI) in the design and construction of buildings. This symposium will highlight the ways in which AI can be used to gather and manage data in the architectural fabrication process, and will explore the potential benefits and challenges of using AI in this context.
In the architecture, engineering, and construction (AEC) industry, data gathering and processing can be a challenging task for a number of reasons. Foremost, the AEC industry is a collaborative industry, with architects, engineers, contractors, and subcontractors, each using its own data management systems and processes. This can make it difficult to integrate and standardize data across the various parties involved in a project.
Furthermore, AEC involves the creation of large-scale and complex physical structures, which generate a large amount of data. This data can be challenging to manage and process efficiently and effectively, especially when it is collected from multiple sources and in various formats.
Lastly, the AEC industry often uses specialized software and tools to manage and analyze data, which can be complex and require a high level of expertise to use effectively. While data gathering and processing can be challenging in the AEC industry, there are also many potential benefits to be gained from solving these challenges and leveraging data effectively.
In the symposium and workshops, experts in the field will share their experiences and insights on the use of AI in architectural fabrication and discuss the latest developments and trends. Learn from leading experts, network with your peers, and explore how AI can change the way buildings are designed and built. It will be a great pleasure to see you at the conference and we look forward to exploring the exciting possibilities of AI-aided architectural fabrication together with you.
Organised by the Digital Design Methods chair at the BTU Cottbus-Senftenberg in collaboration with Prof. Christoph Gengnagel at UdK Berlin.
Welcome to the AI and Architecture series of workshops. Over the course of two sessions, we will delve into the exciting intersection of AI and design search methods with Unity 3D and AI and data processing in robotics. We will hear from experts in the field and engage in hands-on exercises in presence. Join us as we explore the cutting edge of this exciting field and discover new possibilities for the built environment.
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Registrations soon available for
Workshop 1: Unity and RL for Architecture -Â Chien-Hua Huang / ARUP - presence - 03.05-05.05.2023 - Link
Workshop 2: Distributed Robotic Systems - Benjamin Felbrich / Olive Robotics - presence - 04.05-05.05.2023 - Link
Aldo is the CEO of Noumena; Leading a multidisciplinary team towards the definition of new design strategies informed by tech-driven applications. At IaaC, he is directing the Master in Robotics and Advanced Construction. In 2019, he received the recognition of Knight of the Order of the Star of Italy.
Dipl.-Ing. Architect (UdK) with awards for the diploma thesis Navigating Parameter Space, which explored evolutionary design algorithms and virtual reality for the semi-automated design of stadiums. Worked at HENN Berlin on competition projects and research work on programming, mixed reality, robotic fabrication and 3D concrete printing. Teaches CAD software and visual scripting at the KET UdK since 2017 and collaborates on research projects. Pursues a PhD on mixed reality and 3D concrete printing at the UdK since 2019. Founder and leader of the e-learning platform Design Upgrade.
Dr.sc. Matthias Standfest is the founder and CEO of Archilyse AG Zurich, one of the leading PropTech startups in Europe. He recently published the world's largest data set of apartment floor plans as open data and the associated data pipeline for collecting and curating floor plans as open source. In his applied and academic research over the past twelve years, he has dealt in detail with the issue of feature extraction in the architectural domain.
Benjamin Felbrich is co-founder and CTO for Embedded Systems at Olive Robotics. His mission is to bring cutting edge modular robotics technology to all areas of engineering. Benjamin is writing a dissertation on AI additive robotic construction at the ICD, University of Stuttgart and at the University of Technology Sydney. He is an expert in software engineering for robotics and industrial control systems and has extensive work experience in the aerospace as well as the robotics industry. His scientific interests revolve around deep reinforcement learning and autonomy in construction robotics, unsupervised learning and distributed systems.
Damiano Cerrone is an urbanist, researcher and educator. He cofounded SPIN Unit, an urban research and innovation practice and UrbanistAI, a participatory design platform to reimagine the future of our cities. His practice focuses on urban research and policy design for the public sector. Cerrone is also affiliated with and teaches at several academic institution in Finland and abroad.
Chien-hua Huang is a computational designer, researcher and immersive game developer. His latest research focuses on reinforcement learning, material-aware generative design and participatory approach in design and construction. He is also teaching at the School of Innovation and Design, China Academy of Art with the focus on phydigital culture in digital fabrication.
Ilija Vukorep ist seit 2006 Professor für Digitale Entwurfsmethoden an der BTU Cottbus. Als Architekt gründete er 1999 mit Partnern das Büro LOMA architecture.landscape.urbanism. Von 2009 bis 2011 war er Gastprofessor an der Universität Kassel. Sein Schwerpunkt in der Lehre und Forschung sind computergestützte Entwurfsmethoden und Fabrikation.
 Co-Founder of DEVS - Generating better homes for more people, Founder of Subdigital - Materializing digital world, Evangelist at Rese arch - Supporting concepts in architecture, Co-Author of Monoceros - A discrete assembly toolkit for Grasshopper. Ján Pernecký studied architecture in Slovakia, Sweden, Austria and Czechia,
teaches, lectures and promotes computational design worldwide.
